Tokyo Video Game Tycoon

Chapter 242 Best Game (910)

1995 was a magical year.

Electronic games rose rapidly.

The United States, Japan, and even other countries that have not officially released electronic games have already had a certain industrial scale.

Some game production teams from all over the world also seem to be quietly emerging.

Murakami Kazuo, who witnessed the rise of electronic games with his own eyes and was a close witness, had a lot of feelings.

He was particularly attentive to this online award ceremony. Even though it could only be held online this time, he started preparing about a month ago.

First, a player voting channel was opened.

Then several independent game reviewers who were already well-known on the website were contacted separately, and several people got together to discuss this year's annual game awards.

When they learned that the Yi Nan Game Network was actually created by a child who was still in junior high school, they were really shocked for a while.

However, Murakami Kazuo was also very humble. He always said that he was just a person standing in front of the stage, and he had a teacher behind the scenes who had been secretly teaching him.

Such an explanation made these people feel relieved. They were really a little afraid of Murakami Kazuo's potential.

A website with such a large user base at such a young age has unlimited future.

However, no matter how much they sigh, their focus is still on game selection.

Then after a month of selection and player voting, on December 29th after Christmas, on the eve of the New Year, the network's selection was finally announced.

The best game of the year: Street Fighter.

This is a brand new type.

And whether in Japan or the United States, this is the most talked-about and most popular game this year.

In any case, this game is well-deserved.

Almost no one has any objection to this.

Then the best action game was also given to Street Fighter.

The best sound effect was also given to Street Fighter.

And several other insignificant bests, big and small, were given to Street Fighter.

And it was not until the best game category that the selection of games became somewhat different.

The best sports game was given to Street Basketball.

The best racing game was given to 3D Racing by Suri Electronics.

Need for Speed ​​was also awesome.

But because 3D Racing was groundbreaking, and the quality of the game itself was not much worse than Need for Speed, after careful consideration by Kazuo Murakami and his team, they gave it to 3D Racing.

In fact, there was another reason, that is, except for 3D Racing, all other best games were dominated by Youxing Electronic Entertainment.

There was really no way.

They actually wanted to be more diversified and give more awards to other game companies.

But the quality of Youxing Electronic Entertainment's games was too terrible, and they were not in the same dimension at all.

For example, the best story game was given to Final Fantasy 5, and the best role-playing game was Dragon Quest 4.

In the end, there was really no other way, and Kazuo Murakami and his team discussed and came up with several awards such as the most promising emerging game company.

This way, they could avoid being dominated by Youxing Electronic Entertainment.

After all, Youxing Electronic Entertainment is no longer a new company, but a giant in the game industry, so of course it is impossible to compete for such an award.

But the most promising emerging game company is still a company that exclusively produces games on SFC, and it is still inseparable from Youxing Electronic Entertainment.

The so-called selection of the best game is sometimes similar to the awards in other industries.

When the strength is equal, it is as fair as possible.

You get it this year, and I get it next year, which is the so-called sharing of pork.

It's just that the current electronic game industry is somewhat extreme.

The top games are really despairing, and there is no sign of surpassing for the time being.

For players, in fact, this kind of award will not consider fairness. They will only want to see whether the best game in their minds wins the award.

This is the first game selection, at least there are not too many interest factors involved. Even if equality is considered to some extent, more than 90% of the awards are given to Youxing Electronic Entertainment.

Of course, the players are full of joy. They are happy that they did not choose the wrong game platform. Sure enough, all the games developed by Youxing Electronic Entertainment are the best.

Youxing Electronic Entertainment is the world master.

Regarding the game selection, Zhu Youxing did not pay much attention to it. At most, he just took a quick look at the list after the award.

In fact, he has a basic understanding of those selected best games.

So far, no one can compete with him. Only the 3D racing car of Su Rui Electronics has broken through the barriers of Youxing Electronic Entertainment and won an award.

This also proves that Su Rui Electronics is indeed working hard enough, and they are also worthy of Zhu Youxing's special attention.

This is really a strong opponent in the future and must not be underestimated.

After the award ceremony, 1995 passed quietly and time came to 1996.

As soon as the new year began, the electronic game industry immediately expanded rapidly again.

In the United States, three more companies chose to transform and develop electronic game consoles, obviously wanting to get a share of this industry.

Because according to the speculation of Wall Street professionals, in 1996, the number of game players in the United States may grow to tens of millions.

Few companies can ignore such a scale of users.

So they all invested in the production of electronic games.

In addition to those who develop game consoles, several companies have focused on developing online games for PCs.

Because there was a company that made a game called Milong Baozang before and made a lot of money.

Other companies suddenly realized that it is not necessary to go to game consoles to make games.

Can't personal computers be regarded as large-scale game consoles?

Moreover, the development of personal computer games does not require any licensing fees, and even the cost of disc production can be saved.

Because games can be downloaded and played through the Internet.

What's more important is that games can be played online.

This greatly increases the social attributes of the game.

Milong Baozang was just launched in the United States and was immediately welcomed by many people.

Youxing Electronic Entertainment has developed more players who love games.

And Milong Baozang is equivalent to opening up more PC network users and players.

This also made the development company of Milong Treasures instantly become the darling of capital. Its valuation soared rapidly in a short period of time. In just less than half a year, their valuation in the United States has reached 500 million US dollars, which is very terrifying.

Chapter 243/1218
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Tokyo Video Game TycoonCh.243/1218 [19.95%]