Weird World: Choose the Zerg Base at the Start

Chapter 324: Powerful Protoss Arms (II)

The Protoss Dark Templar, who are always in stealth, have extremely powerful attack capabilities.

The Protoss Dark Templar have powerful mental power. They can always stay in stealth by distorting light and interfering with perception. This ability has become an instinct for them. There is no extra consumption. Except for special circumstances, they generally do not exit stealth.

Their fighting skills are more powerful than ordinary berserkers. Using the improved energy light knife, they can exert much more lethality than the Protoss berserkers. Many powerful enemies cannot withstand their fatal blows.

In the real world, the Protoss Dark Templar can use various combat skills to deal with different battlefield environments, instead of the game setting, which always has only the strongest attack with slow attack.

When facing ordinary enemies, the Protoss Dark Templar only needs to use attacks with fast attack speed and weak lethality to quickly eliminate a large number of enemies, which is no worse than the Protoss berserker.

When facing powerful enemies, the Protoss Dark Templar can charge up for a blow, which has a terrible lethality to destroy the enemy with one blow.

And Ken, all the attacks of the Protoss Dark Templar are in stealth mode, and the enemy can't find out where the attack comes from.

If there is a killer organization in this world, the Protoss Dark Templar is the best killer candidate in the world.

Zerg hosts can counter stealth, Wu Qing can see that the seven-star Protoss Dark Templar with different exclusive equipment styles are constantly attacking in the weirdness.

No matter what star-level weirdness, he can kill it just right, without missing or wasting.

In the eyes of the weirdness, nothing can be seen, only the companions around him are constantly attacked by unknown attacks and disappear in light.

The Protoss Dark Templar has a strong talent to advance to the Dark Archon. Some powerful Dark Templars will choose to become Dark Archons in the form of spiritual energy.

Like the high-level Templars of the Protoss, whether the Dark Templar is willing to advance and change jobs depends mainly on their own preferences and talents. The Protoss with independent consciousness will have their own ideas.

Of course, as long as Wu Qing, a believer in the Protoss, is willing to speak, all the Protoss are willing to sacrifice for Wu Qing, and it is no problem to make an advanced job change.

Therefore, the Protoss can usually decide their own professions according to their own preferences, and when necessary, Wu Qing can order them to change their jobs.

The last ground combat unit of the Protoss is the Golden Beetle, which is a pure combat weapon. As a large combat unit, its size is much larger than that of the Protoss Dragon Knight.

The seven-star Protoss Golden Beetle is like a mobile unmanned self-destructing aircraft production factory, which can continuously produce unmanned self-destructing aircraft and attack the enemy by launching a large number of unmanned self-destructing aircraft.

Unmanned self-destructing aircraft can fly autonomously, so the range of the Zerg Golden Beetle is very long, and their self-destruction power is very powerful, which can cause a large range of explosion damage.

The Zerg Golden Beetle is a ground beyond-visual-range attack unit with a range comparable to that of the Zerg Air Guard. It has extremely strong attack and defense capabilities. Their disadvantage is that they move slowly and cannot keep up with other ground troops when acting autonomously on the ground.

The seven-star giant Protoss transport plane in the Protoss auxiliary troop is used to assist it in rapid movement and deployment.

The seven-star Protoss Golden Beetle is on the ground in a safe area, launching a large number of unmanned self-destructing aircraft to the area with dense weirdness, clearing a large area of ​​weirdness of various star strengths.

...

The remaining Protoss air forces, except for the smaller detectors used to counter stealth, are all huge ships.

The Protoss ships all have a mysterious future science fiction style, which looks mysterious, sci-fi, and powerful. Each one is as exquisite and charming as a work of art, not like a combat weapon.

The relatively smallest Protoss pirate ship is also a big guy of dozens of meters.

The Protoss pirate ship flies very fast and can launch neutron beams that produce strong radiation to attack the enemy.

The direct damage ability of the neutron beam is not strong, but its attack speed is extremely fast, and the neutron beam will also produce strong radiation damage to kill enemies in a large area.

In the game setting, the Protoss pirate ship can only attack the air, but in the real world, they can attack any target.

Because of their attack characteristics, they are particularly suitable for sorting out weaker enemies on a large scale.

The seven-star Protoss pirate ship flew over a large number of strange creatures, continuously emitting neutron beams, and the strange creatures within a certain range around it, whether in the air or on the ground, disappeared in a large area of ​​light.

The pirate ship flew over the Protoss Dark Templar who was killing the enemy, and pulled the Dark Templar into the ship, and this seven-star Protoss pirate ship became a manned ship.

With the control of the powerful mental power of the Dark Templar, the Protoss pirate ship can use the splitting net ability, obtain the powerful mental power of the Dark Templar amplified by the pirate ship, and can interfere with a large number of enemies and make them lose their combat capability.

If there is an interstellar world, this ability is a scientifically based power, but in this world, this is a kind of world rule power, it is so, there is no reason.

The Protoss pirate ship controlled by the Dark Templar released the splitting net, and a large number of strange creatures were disturbed, lost their combat capability, and were left to be slaughtered.

Larger than the Protoss Corsair, this is the Protoss' most common aerial combat unit.

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In the game setting, the Protoss reconnaissance aircraft can attack both air and ground at the same time, and can launch missiles to the air with very strong lethality, while it only has a very weak machine gun for the ground with very weak attack power.

The Protoss reconnaissance aircraft that is materialized in the real world not only has powerful missiles that can attack the ground, but the weak machine gun has also become a powerful high-speed artillery.

It is very unreasonable for a spaceship of nearly 100 meters to be equipped with only machine guns. In addition to a large number of missiles, there are also multiple high-speed artillery with equally powerful lethality.

The Protoss reconnaissance aircraft can be used as a tool for the Protoss to ride, and can also fight in autonomous mode or in the control mode of the intelligent brain archon.

At this time, the seven-star Protoss reconnaissance aircraft is in the strange sky, using a large number of missiles and shells to clean up the weirdness that keeps pouring out of the space cracks.

The remaining large spaceships are only the Protoss carrier and the Protoss arbitrator. Among them, the Protoss arbitrator is only slightly larger than the Protoss reconnaissance aircraft, but it has several extremely powerful capabilities.

The Protoss Arbiter is the ultimate weapon of the Protoss. To fully exert its powerful capabilities, it must be controlled by the powerful Protoss Light Archon and the Protoss Dark Archon.

The Protoss Arbiter without the control of the Protoss Light Archon and the Protoss Dark Archon only has the basic ability, which is to provide stealth capabilities for its own army.

This ability of the Protoss Arbiter is permanent in the game and can be controlled autonomously in this real world.

When the seven-star Protoss Arbiter turns on the stealth force field, the entire Zerg extermination force disappears from the strange eyes, and can no longer find the target of attack. It can only attack at will and passively be beaten.

In addition, the Protoss Arbiter also has a special ship gun attack. This attack has no limit in the real world and can attack all the time, instead of the limited number of attacks set by the game.

As for the powerful summoning and static force field of the Protoss Arbiter, it needs the powerful mental power of the Protoss Light Archon or the Protoss Dark Archon to control it before it can be used.

The summoning ability of the Protoss Arbiter is actually a space teleportation ability, which can summon the troops in other locations to the Protoss Arbiter.

This is a movable space teleportation ability, which is very convenient. If this ability is used well, it can play a powerful role in various battlefields.

The second powerful ability of the Protoss Arbiter, the static force field, can freeze the time and space within a certain range for a certain period of time, and everything will stop.

The static force field can not only be used on the enemy, but also on the own army. Everything within the static force field will stop moving, and the outside world cannot attack anything in it.

The static force field of the Protoss Arbiter can freeze powerful enemies so that the own army can arrange tactics, whether to withdraw or divide and destroy, and can decide freely. Using it at a critical time is enough to turn the tide of the battle.

If the static force field of the Protoss Arbiter is used by the own army, it can make the own army enter a state that cannot be harmed in times of crisis and wait for opportunities.

If this is used well, it is enough to turn the tide of the battle.

The identity of the Protoss Arbiter as the ultimate Protoss soldier is well-deserved.

There are no Protoss Light Archons and Protoss Dark Archons yet. The seven-star arbitrators can only provide stealth to their own troops and use ship guns for ordinary attacks.

The Protoss Light Archons and Dark Archons, when the Protoss arms are tested, Wu Qing will manifest more Protoss High Templars and Protoss Dark Templars.

With a large number of Protoss High Templars and Protoss Dark Templars, there will be Light Archons and Dark Archons.

The largest Protoss mothership, with a size of hundreds of meters, flies in the air like a small city in the sky.

The ability of the Protoss mothership is very simple. It is somewhat similar to the Protoss Golden Beetle. It is a manufacturing factory for unmanned combat aircraft in the air.

There is a powerful unmanned combat aircraft manufacturing factory inside the Protoss mothership, which can continuously manufacture unmanned combat aircraft with powerful combat capabilities.

The Protoss mothership itself has no other weapons. All its attacks come from the large number of unmanned combat aircraft it carries with it.

The unmanned combat aircraft manufactured by the Protoss mothership is about ten meters in size and can launch beam weapons with very powerful attack capabilities to attack the enemy.

A Protoss mothership can carry a large number of unmanned combat aircraft at the same time. After the unmanned combat aircraft is damaged in combat, it can return to the mothership for repair. After being destroyed, it will be manufactured and replenished by the unmanned combat aircraft manufacturing factory in the Protoss mothership.

The Protoss mothership has extremely strong defense capabilities and a fast flight speed. It is one of the most powerful ultimate Protoss arms.

The seven-star Protoss mothership released hundreds of unmanned combat aircraft at one time.

The unmanned combat aircraft, which is about the same size as the Zerg Sky Guard, flies freely in countless weirdness with the stealth blessing of the Protoss Arbitrator, quickly launching terrible beam weapons to attack and kill weirdness one by one.

All the combat arms of the Protoss manufactured by Wu Qing participated in the war one by one. The Zerg Queen and the Protoss Brain Archon were responsible for collecting various actual combat numbers for Wu Qing to refer to when necessary.

There are still relatively small Protoss probes and huge Protoss transport planes left. One provides anti-stealth capabilities for the Protoss army, and the other provides powerful rapid transportation capabilities for the Protoss army.

The Protoss probe itself also has the ability to be permanently invisible.

After all the Protoss arms were tested, Wu Qing had some ideas about the Protoss's arrangement.

On the battlefield, the Zerg's extermination troops were assisted by the Protoss' seven-star arms, and the speed of exterminating the weirdness was faster.

In the night sky over the desert, the strange celestial phenomena were constantly changing, more and more space cracks appeared, and the speed of various weirdness rushing out was getting faster and faster.

A large number of five-star weirdness appeared, and the number of six-star weirdness and seven-star weirdness also increased.

The seven-star Protoss Berserker and the seven-star Protoss Dark Templar, they specialize in hunting those powerful weirdness. The seven-star Protoss Berserker has the stealth blessing of the Protoss Arbitrator, and can pass through countless weirdness like the Dark Templar, and specialize in hunting weird strongmen.

The seven-star Protoss Dragon Knight, mixed in the Zerg army, provides extremely powerful long-range attack support.

The seven-star Protoss Golden Beetle, following the Protoss Dragon Knight, provides the Zerg army with beyond-visual-range long-range attacks.

The seven-star Protoss reconnaissance aircraft and the seven-star Protoss pirate ship acted together to sweep the most densely populated areas of weirdness in the air.

Their attacks, whether missiles, naval guns or neutron beams, can kill enemy forces on a large scale.

The large number of unmanned combat aircraft released by the seven-star Protoss mothership can also kill enemies on a large scale.

And the only magic-based Protoss soldier on the scene, the Protoss High Templar, was full of lightning attacks of ion storms wherever he passed. The super-strong ion attack, lethality and killing range can be said to be the best among the Protoss!

Each Protoss soldier showed his ability on the battlefield and provided Wu Qing with various effective data.

This special battle between the Zerg, Protoss and weirdness has become larger and larger, and has exceeded any previous war.

Wu Qing has seen the powerful combat power of the Zerg and Protoss combined from this war.

Various ideas continue to emerge, and Wu Qing has made certain plans for the development and division of labor of the Zerg and Protoss.

After this battle, when daybreak comes, Wu Qing will prepare to send out a large number of God's troops to officially enter this world.

Chapter 324/341
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Weird World: Choose the Zerg Base at the StartCh.324/341 [95.01%]