Chapter 283 The New Version of "Star World" Is Full!
Secondly, there are also many max-level players who are trying to find ways to bring trumpets with them.
By building specific structures, the max-level players will be compressed after entering the dungeon, but they can still play the dungeon alone with the special mechanism of the skills themselves. The trumpet only needs to follow behind to pick up corpses, or hang up directly, and they can also reach the max level.
Some of these max-level players who bring trumpets receive in-game gold coins, and some receive guild benefits, but in any case, they give players who don't want to level up themselves another choice.
Of course, such fast-food behavior has also aroused opposition from some players.
Lying down to reach the max level, not even figuring out the skills of this profession, and directly unlocking all professions, do you understand how to play?
But it is obvious that Nitiantang does not intend to make any changes to this.
Players who like to suffer can suffer and hone their skills through suffering, which is understandable; but players who don't like to suffer like to lie down to reach the max level and play games in a fast-food way, as long as they don't affect others, which is also understandable.
Finally, the high difficulty of the wild and dungeons has enhanced the social attributes of the game.
Everything has its pros and cons. Although the simple wild monsters and dungeon difficulty are more friendly to lone wolf players, they will also make lone wolf players always lone wolf and it is difficult to interact with other players.
Because it is not necessary.
If I can easily clear the monsters in an area by myself, why should I team up with others?
And these lone wolf players rely on themselves to practice the maximum level, and most of them still find it difficult to integrate into the team after reaching the maximum level because they have not formed social habits.
After reaching the maximum level, they either find a guild to be marginalized, or continue to dig grass, mine to make money, and fight in the battlefield to continue to be lone wolves. There are not many cases where they can really integrate into the guild.
Although the high difficulty of the wild in "Shadow World" has dissuaded some lone wolf players, it also allows players to take the initiative to socialize.
In the process of fighting monsters and doing tasks together, the difficulty is lower after teaming up, and it is easy for players to chat and build friendships.
And in the process of challenging novice dungeons, after experiencing setbacks, friendships will also be formed.
In many MMORPG games, friends you meet before reaching the maximum level often feel like "a wife who has lived through hardships" or "a friend in need", and are closer; while friends you meet in guild activities after reaching the maximum level often do not have this feeling.
Just like many people feel that friendships in junior high school and high school are closer than friendships in college.
Moreover, this difficulty also makes players more inclined to invite friends to play together after entering the game, because the difficulty of the game will be significantly reduced with each friend they bring in, so they are more motivated.
All these factors combined have made the popularity of "Shadow World" continue to increase in more than a month!
Players gradually adapted to the difficulty and gameplay of this game and found the fun in it.
More game companies have also seen the innovation of this model and began to follow suit, oh no, to learn from it.
If it is delayed any further, there may be similar companies that launch the gameplay first, and then Shengjing Group will be in an embarrassing situation.
Therefore, Kang Yong decided to update the "Spirit Ascension Mode" as soon as possible, and take advantage of the popularity of "Shadow World" to get as much as possible.
After all, Nitiantang has signed such a "humiliating" agreement, which is almost giving them a group of players for free. Can they miss such a good thing?
…
"Boss Kang, good news!
"At present, the initial popularity of our soul-raising mode is really good. The four groups of servers opened for trial are all full. We are rushing to open more new servers!"
Less than two hours after going online, Ji Heng came to report the good news.
Kang Yong was very happy, but still slightly depressed: "Why wait until it is full before thinking of opening a new server? Can't you prepare more in advance? "
Ji Heng was stunned for a moment, a little speechless. Didn't you tell me not to open too many servers at the beginning, and to open four groups to test the waters first?
After all, the cost of servers is also quite high, and this cost can be saved as much as possible. Compared with the original "Star World" gameplay, the soul upgrade mode is almost equivalent to another game, so you can't be too risky.
But when he saw the good data, his face changed on the spot.
Hey, leader!
Ji Heng didn't say much: "I know, Mr. Kang, we are rushing to open more servers. It should be done in another half an hour, no, fifteen minutes."
Kang Yong nodded: "Well, not bad. ”
He looked at the background data happily again.
As expected, the Nitian Game sent them players as promised!
On the login page of "Shadow World", Nitian even posted an official announcement to inform players to experience "Star World" and log in directly with the Nitian Game account. After logging in, as long as you reach level 30, you can return to "Shadow World" to receive 10 bottles of double experience potions.
This reward can be said to be quite tempting!
Because there are many new players joining "Shadow World" recently, and old players also have the need to reborn and practice small accounts and get rewards.
The rebirth gameplay of "Shadow World" can not only obtain a large amount of gold coins and group equipment, but also obtain some appearances, pets, mounts, etc. that must be recharged and purchased, so double experience potions can be said to be a hard currency in the game, and both large and small accounts need it.
And it's ten bottles at once?
Then I have to experience it now!
From the background data, Shadow World has indeed attracted a lot of players, and the actual number should be more than the background statistics.
After all, there are always some people who are confused and forget to log in with the account of Shadow World.
The retention of these players is still very good at present, because the game quality of Protoss World is excellent.
Ji Heng did make many optimizations according to the original plan.
For example, players do not need to find the boss to activate the full profession effect, but directly open the talent page in the game, and they can arbitrarily select the skills and talents of each profession, and click as they want.
The game difficulty of Protoss World is not as high as that of Shadow World. It is still based on the most original difficulty, but considering that the attributes of players will be improved after using the full profession gameplay, the boss difficulty of some high-difficulty team dungeons has been slightly increased.
In general, it is also easy and enjoyable for players to upgrade as a lone wolf, and even if they do not do any tasks and only swipe monsters in the wild, they can still play well.
In addition, as an old game that has been operating for many years, Protoss World itself has good quality, and many old players who are nostalgic have returned.
All these factors combined made the "Holy Spirit Plan" test server very popular as soon as it was launched!
This kind of heavenly start made Kang Yong very happy.
"What level is the fastest player at the moment?" he asked casually.
Ji Heng checked it out briefly: "It's already level 37, Mr. Kang."
Kang Yong was a little surprised: "Ah? So fast? This is much faster than the original version!"
Ji Heng was a little helpless: "Well, yes. Because after unlocking all professional settings, players can greatly enhance their group damage ability through specific construction at around level 20.
"So many players formed a brushing team and directly entered the dungeon to repeatedly brush small monsters. The upgrade speed is indeed much higher than the original version.
"Or, I can do a hot repair now, cut the players' group damage ability, or cut the monster experience in the dungeon, so that they can upgrade slower."
Kang Yong thought about it: "Well... that's fine. Oh, forget it, it's better to do less than more, so don't do it for now."
Originally, Kang Yong was a little worried that players would soon lose interest in the game or not want to play it if they upgraded so quickly.
For example, if players from Shadow World can reach level 30 in such a short time, they will probably not stay because it is not enough to form inertia.
It would be better if they could reach level 30 in 2 days.
But in the end, reason temporarily overcame emotion, and Kang Yong decided not to make any changes. After all, the momentum of the game is still good, and the fast leveling of players is not a particularly vicious bug.
Although he was a little unhappy, it is better to have less trouble than more.
"Then according to the current speed estimate, how long do you think it will take for the players to reach the maximum level and start challenging our group?" Kang Yong asked.
Ji Heng simply calculated: "In two or three days, the first batch of players will reach the maximum level. After reaching the maximum level, they can directly challenge the lowest normal difficulty group."
Kang Yong nodded slightly: "Well, the speed is a little faster, but it's not a big deal.
"It's good to enter the group early, and the group with stable attendance can better retain players. ”
For MMORPG games, team dungeons are the core gameplay, no doubt about it. Although many people complain that this gameplay is very tiring and a bit like going to work, it is undeniable that it is indeed crucial to improving player stickiness.
Kang Yong vaguely felt that as long as the "Spirit Upgrade Mode" can be stabilized until the team dungeon stage, then this drastic reform will be a great success!
By then, the revenue of the game business group led by Kang Yong will reach a new high, which is a real achievement, and the right to speak within the company will be more important!